railway empire 2 not picking up freight. Just put a station near any rural site and a warehouse somewhere else also not connected to your network and you can run a train between them. railway empire 2 not picking up freight

 
Just put a station near any rural site and a warehouse somewhere else also not connected to your network and you can run a train between themrailway empire 2 not picking up freight I seperate my freight and express trains

Lirally, one after the other, as many as the rail line can handle. It seems as if the game is designating cows in Columbia's warehouse for Lou and StL. This causes cities to stop receiving high demand goods, and get stuck with 0% demand fulfilled, even when there's tons of available goods one stop away. There is also profit. Apply the same for any # of stops, starting with the furthest stop. To get there: -Click on a track, the trains come up on the Left. This train effectively links these 3 warehouses by going back and forth. -Reach across terrain so you don't have to build expensive Bridges/Tunnels or jam a Station into a crowded area. I am currently playing the first campaign mission and have the goal to reach "express status" with a train between Philadelphia and Boston. The game won't allow me to click on the lines to create. 3. This keyed me into fact the warehouse station i was trying to send goods to hadn't been assigned goods. I restarted the campaign making sure to line the tracks up the same coming and going from each station and can now run from station to station of my whole line, as I’d wanted to do. Railway Empire 2 is a glorious trainset that tells the tale of a century of railway history, and I think it's brilliant. 2. Increase supply of raw material and/or expand factory. I had it set to automatic pickup, then tried Freight only, but the train never picked up the cotton!!!I had a cotton farm that I connected to my city, but when I placed a train there and set the route, it did not pick up any cotton at all just kept running back and forth. But the Boston train did not pick [or have reserved for it] one item in 6 months. I bought all industries and maxed them out including city one's [as far as they could go]. I bought all industries and maxed them out including city one's [as far as they could go]. Just select A and C, and if the platforms are properly connected in a loop a train will have no problem getting from A to C even. I had it set to automatic pickup, then tried Freight only, but the train never picked up the cotton!!!Railway Empire 2. TBH you may as well just demolish this warehouse and just let the freight train run Boston - farm- Albany and it will sort itself out and save you $70+K Replicable whenever I tried in different spots. today. In this video we answer questions such as: How is pricing different when using or not using a warehouse?. Understanding a basic freight route. Woohoo, take my money! Please let us construct multiple tracks at once, or at least make the game less picky about placing parallel tracks and switches. This page is powered by a knowledgeable community that helps you make an informed decision. By Carrie Gracie. Instead, the goods should be moved by a more direct route. This is the 2nd column of the goods view. 1Lt. I had a cotton farm that I connected to my city, but when I placed a train there and set the route, it did not pick up any cotton at all just kept running back and forth. KodeMonkey Jun 1 @ 3:04pm. Unable to unload cargo, the problem of automatic. Freight on the other hand seems overly complicated. I rarely had only one station in RE1 - here I can get away with 1 station most of the time as I prefer to build less stations. Of course you are limited to only 6 Resources/Goods in the. Now you need to specify each of the 8 cars with what to load by clicking on the icons in the Offered Goods section. problem solved. Railway Empire 2 will likewise open up in terms of new train types and technology. Add enough capacity to the train lines to get your lumber to Paris . Select "Manual" from the loading options. The music is great, but could be a little more diverse. -The stations for the route/line open on the Left. Lat the tracks properly. If you have just one station track and the train destined for city 1 is sitting on that track waiting for goods then the city 2 train will never pick up the goods and no goods will be. Arrange the Manual Settings as follows: Stop 1 (Warehouse) - Load train with 8 cars of grain. I'm still also in the very first chapter of the very first campaign, I'm just trying to make sure I don't leave it with bad habits. Thus, the train departs from city A with three wagons of beer. Railway Empire 2 gameplay with Orbital Potato! Don the coat of a clever entrepreneur, take over a small railway company in the early 1800s and turn your stea. Choose from sprawling maps across E. Take it on LINE XYZ to. A 5-chapter campaign. X037 May 19, 2021 @ 4:43am. Though moving freight City to City. That last one is probably the answer. The tutorial includes things like how to properly set up tracks and signals so your trains will run efficiently as well as things on the business side, like being able to look at what is essentially a complex spreadsheet and figuring out what goods. Unable to unload cargo, the problem of automatic turning of the train. C. The "no suitable freight" messages are from the cloth supplies sometimes not being available at the source (set train minimum to 8) and then no freight being available (what is available?) when the train returns from the warehouse back to the city supplying the cloth (try setting maximum railcars to zero). Change the automatic setting to passenger if you want to transport people. Showing 1 - 8 of 8 comments. All follow some common rules: The stations (excluding Warehouses and Maintenance Stations) can only be built in cities or nearby resources. The only complicating factors I could think of are. #9. Period. Cílem hry je propojovat farmy a města, ve kterých můžete následně budovat zpracovatelské továrny a z nich dále exportovat zboží do dalších měst. I had it set to automatic pickup, then tried Freight only, but the train never picked up the cotton!!!Railway Empire 2 in numbers 🔢. 3 cities in total that demands oil. There was stock in the station. All of these things are not required, but contribute to achieving it. Production was flowing nicely for a while, then suddenly has stopped working. The containers are filled. I came across your post after encountering issue 1. Medium Level Hints and Tips. Nothing more annoying than trying to place a switch between two supposedly parallel tracks, getting the red highlight, and having to rebuild. A level 1 Clothing Industry will have only (0. Just check out the Bugreport-Subforum and search for exploit. When you go to set up a line, select the stations you want to go to and then click on the tracks you want them to use. All of it destined for Boston. Stop 2 (City B) - Unload 4 cars of grain, leave the four cars empty. -The 2nd Icon at the top of the bubble that looks like a little map, click it. Albany ships beer there and Boston ships meat. Next you edit your railroad to make it better for the two trains go through, after all of that you change the route of the first train to the normal one. I changed the min cars to 0 to get. The one freight train is for between the cities for what the cities produce [cloth/meat and beer (as I changed Boston from meat to beer) and it is sandbox mode. Dray Prescot May 29 @ 10:00am. 99. Make sure you have freight trains going to the destination with that X good marked as a priority. 2) I set the train to prioritize Fabric and forbid Beer. In order to make all of these happen it is best to run an Express line on separate tracks so they don't get caught up behind any freight trains and don't get log jammed in a station. Now it. Goods simply will not be delivered to new to settle towns. Improved track construction helps you focus on the important. As Empty said, a train will just sit and wait if there are no goods for it to collect. In Railway Empire 1 you could strategically place maintenance stations along the route where you had a train travelling between to stations a long way apart. To clarify, if a warehouse is connected directly to a cattle farm, and you send a freight only train to the warehouse, it will pick up a full. Freight on the other hand seems overly complicated. Separate passenger and freight transport. 6 Clothing per week. Destination city just does not want the freight allocated to the train. Grain to a Beer Industry, not Corn for a Beer industry. 2). Civil War Tips Railway Empire – Chapter 5 – Sierra Nevada Tips Railway Empire 2 PC Keyboard. All these Warehousing options. A Screenshot of Railway Empire 2. On the other hand, it limits the number of railcars with goods that the train will be pulling, and this translates to lower returns. -Click a Train, info comes up on the Right. Sometimes my trains will not load at a resource although that resource is at its maximum stock, or nearly, and the destination city does need the produce - usually grain. One station is mail express only and has the post office and dispatch station. #1. So you can wind up with 0% fulfillment with large numbers of "in transit" loads either sitting in warehouses or on delayed trains. And need down the line, that really don't seem to calculate out correctly. A Beginner’s Guide to Supply Management in Railway Empire 2 How to Make Money in Railway Empire 2 Railway Empire 2 – Controlling Your Train’s Pathfinding Railway Empire 2: Banking and Share Market Railway Empire 2: Choosing Freight and Setting Minimum Loads Railway Empire 2: City Growth & Industrial Development. EMAPhil. Freight though i'm not sure but it seems to me the farther away it is the less the AI wants to pick it up - like its lower in the auto priority queue. Industries distribute cargo to stations, based on demand. In New York in the line for Corn, what is the number of them "in transit". Beware of deadlocks when you have one rural station supplying multiple cities. 3] Go "middle cheap" on 2 freight engines, 6 express, and 3 maintenance depots (MDs); and let the system run . Inability to drop cargo/aka carriages at one station for a continuing journey on another train is not realistic. . Try to even up the useage. San Francisco never does grow, but since i was on pace to. Learn more. Knowing what to load and when, plus deciding on a minimum load amount, are critical for building a. Cargo Priorities can be used in any Mode: Automatic, Expess. Only where the train follows the 'wrong track': add a waypoint on the track that you want it to use. Railway Empire 2. 2-4 tracks. Express in this version seems overly simplified, and no fail. And less micro managing. Railway Empire 2 announced at Gamescom, coming 2023. Waypoints Interfere with Express. If it's at 0 it may mean that the city itself or other cities are consuming the resources before it can ship to your city. If people can take the coach and be faster than your train they won't take the train. In this video we explain how to select goods to be transported from one station to another in Railway Empire 2!I had a cotton farm that I connected to my city, but when I placed a train there and set the route, it did not pick up any cotton at all just kept running back and forth. Train 4: WH-C. Apologies for trying to do the ASCII text to show the rail setup. • 3 yr. Railway Empire. Two other things I noticed. If necessary add by pass freight tracks around each city for Freight Trains not stopping at that City. In that case you should probably program it to not pick up goods at C by setting the maximum number of Wagons at C to 0. Take it on LINE XYZ to. Steam link. Oakshield Aug 28 @ 2:48am. The trains wont go if the warehouse has nothing to give them. #7. That's just the basic proof. mongolteiko May 26 @ 4:52am. I'm doing the 'Gone With The Headwind' scenario (ie, trying to woo Scarlett). RAILWAY EMPIRE 2:Don the coat of a clever entrepreneur, take over a small railway company in the early 1800s and turn your steam engines into the workhorses. As production of these seemed slow I wanted to keep all I made to give to her - but my general freight was shipping them to other cities in the mean time. The sound design is immersive and functional. Each city should be picking up sugar and the other’s production. Some freight spurs may go well into the game before they get one. TBH you may as well just demolish this warehouse and just let the freight train run Boston - farm- Albany and it will sort itself out and save you $70+KRailway Empire 2. I'm working though the Early Days Campaign, and noticed that Katherine of Sky in her playthrough uses a Warehouse positioned between Baltimore and New York to gather the cattle; milk; grain and vegetables from the nearby farms. I have Fayetteville producing steel. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Understanding this principle is paramount. Errors in the tutorials. The first three tasks should be relatively straightforward, but reaching 25,000 citizens in Boston may require some additional effort. I've tried everything to get the warehouse to share with the city even thought the pricey game manual says " in practice" the warehouses shares goods with other warehouses located in the same city. Connect this side station to A and D, bypassing the middle cities. That's if the offset of running them is not more than the bonus. On the cattle drive scenario I had a level 5 meat factory and it barely consumed the input of 12 trains loads of cattle. Cargo Transport Problem. Yes. You can also circumvent the city council approval. The business screen showed 100% going somewhere by wagon although the nearesrt cities had no stock. But if the goal says you need to deliver gold by a certain time, then add the special cars later to get the most goods per trip with one train or more beforehand and focus on meeting the goal. Ive done this a few times myself. Later I just build them in. And I've reached a level of frustration I will leave this game until things are fixed. Just put a station near any rural site and a warehouse somewhere else also not connected to your network and you can run a train between them. Train 4 from west arrives and also waits for clear track. 4 trains only carrying 1 car of passengers may very well be optimal for passenger flow, but likely not for cashflow. Direct line. 1. Warehouses are ONLY used to drop off Goods that have ALREADY been ordered by a City in a Warehouse so another Train can pick them up and take them to the Destination City or. #2. To get the same 8 of each type net would require 3 trips and a little micro-managment, for a. Now your train will pick up a max of 4 corn at the corn or furthest stop, and fill it up to 8 of wheat at the wheat stop. Note that unlike RE1, warehouses in RE2 do not supply cities, they just hold goods. I know we can just disable all goods, but this means that if the city gets a new industry, that product will appear (and be picked up by the train if there is demand for it later on the line). 1 Table of Contents: Lat the tracks properly Remember about industrial buildings Regularly check the demand for goods Set priorities for goods Separate. All aboard the express train to riches and fame in Railway Empire 2! Don the coat of a clever entrepreneur, take over a small railway company in the early 1800s and turn your steam engines into the workhorses of the economy. Doesn't matter where the train waits to be full, waiting for water works just as well as sitting on a platform. I am busy playing the Mexiacn Scenario trying to learn how to best use Signal Control Stations and Warehouses and it has occurred that the following often happens at busy Cities and Resource Sites: You have a lot of full trainloads ( 8 carloads of Freight usually) coming or leaving in one direction and a lot of empty trains ( 0 Carloads) going in. Freight has the same flat rate, $2k per car. They tend to be a little slow raising there production rate compared to need. I have everything else on this chapter totally doable at this point, however, I am having trouble with City growrth at the end. Let’s walk through how to set these up. Your cities may meet demand too fast resulting in trains waiting at the depot. Turns out in my case it was because the train was Freight only but I must have been slow to set the load type when it was first created. Syracuse was producing so much clothing, my factory was keeping the city maxxed out at 36 in stock. We have to give her candy, then jewellery. All these Warehousing options. By: Vlagrike. The problem is that now I am getting tremendous back ups of Freight trains at Boston and eventually Albany, trying to drop off Resources and Goods at Boston and Albany just so other. )Hi everyone. So I started a line from Boston to Portland which is fine, I then connected from Boston to Kelly station to pick up sugar, also fine. Express in this version seems overly simplified, and no fail. My "Strategy" is do not bother using Warehouses, they are not very useful and often do not do much for you. You need to have trains supplying most the goods rather than wagons. I had the same problem and it turned out, that the. Put up service buildings. . The spacing is messed up. In Railway Empire 1, a special car boosts the income to more than make up for one missing regular car. The population in the city is more than 70. I've got a big city losing population, 0 grain and beer production halted. Passengers by default (without bonuses from technology) will wait for 2 weeks for a train to pick them up. I set most of my rural trains to run full so I see this 'waiting for goods' message all the time. I. Railway Empire 2 on Steam - work fine when connected directly to a farm, UNLESS you set the train to manual and tell it exactly what you want it to pick up. Select "Manual" from the loading options. Supply Side Jesus May 30 @ 6:00am. Other than that I'd have to look at the save file. I had it set to automatic pickup, then tried Freight only, but the train never picked up the cotton!!! Am I missing something?Yes dedicated mail cars and dedicated passenger cars seperate. If you have extra cash you can always pay for the settlement boom. So you get two cities, one for each good, hook them up and start exchanging goods. Apply the same for any # of stops, starting with the furthest stop. 2) if A, B, and C (corn farm, city, city) are in a "V" shape it could be that the goods won't travel because going A>B>C is more than twice the walking distance from A to C. Usually it's because the city (or industry) stockpile is full or the rural business level is too low. All of it destined for Boston. Say you are setting up a line from Halifax to Moncton and you want this line to operate on a particular set of tracks. Comments. -Reach across terrain so you don't have to build expensive Bridges/Tunnels or jam a Station into a crowded area. 3 Tycoons! Today we are delivering Railway Empire 2’s first big update for Steam, Xbox Game Pass for console and PC Game Pass for PC, Epic Games Store, PlayStation 4|5, Xbox Series X|S and Xbox One consoles (supported through Smart Delivery): Aboard the freight train there are over 100 fixes,. 1 train will stop at the third stop and then head straight for stop 38. Cost of 3 trains is more than 1. 2 Cloth and produces 3. Synopsis: “Today we are delivering Railway Empire 2’s first big update for Steam, Xbox Game Pass for console and PC Game Pass for PC, Epic Games Store, PlayStation 4|5, Xbox Series X|S and Xbox One consoles (supported through Smart Delivery): Aboard the freight train there are over 100 fixes, including changes to the train logic and track. I have both wheat and corn go into Albany. Click on it, then on the $ in the top right, then confirm. In the first scenario you eventually get the task to Deliver 8 Loads of Corn to Boston. 5. Warehouses are not effective when a good is transported away from its destination and then returned to it in a V-shaped line. It’s not a huge deal but it does make things feel a little off when working around other track or terrain. Both ends have 2x2 gridiron and direction set. picking goods out of the warehouse: the automatic only takes the goods at the first place. automatically: trains will pick up the cargo with the most value i beliefe. Train is set to freight , automatic, manual. Expand city and/or factory there. However, inclines, freight cars, or having someone else having faster trains will lose the express status. To maintain and repair your locomotives, you need to establish maintenance depots at your stations. The City will suck up what it needs, leaving any excess, which can then be picked up by another train for delivery to another destination. What you are describing would involve gridiron type. 19 of those trains will behave normally and stop where they should and so on. It doesn’t seem as pronounced as in the first game, but the tracks take up more space than feels right, artificially creating more difficulty. Rail lines span North America. Express in this version seems overly simplified, and no fail. This is definitely a bug, It makes the game unplayable. automatic: fastest setup time. If you connected to a wheat farm and have the warehouse set to store wheat, instead of showing 0/30, it’ll show what’s in stock + the warehouse (22 + 0/30). . The simple setup is good for scenarios where you start with low population cities. In this case meat. Express is measured by the speed of all other trains. Even when I am running three stations to handle resources from north, south and east-west I still end up not being able to get goods to flow to certain. Clearly something that makes a modicum more sense on a PC, best played with a mouse and keyboard, Railway Empire 2 nonetheless works surprisingly well on console. Even Manufactured Good Freight Routes should be short, at 3 or 4, at most 6, Cities, since the trains are only 8 cars long, you can only carry 2 to 4 goods with multiple carloads of. All three is supplied with wool from local rural stations with freight trains. The only thing missing will be cloth but you can easily grow it to 10k without cloth. Grain to a Beer Industry, not Corn for a Beer industry. Cities demand wool, cloth and clothing (sad faces). Observed behaviour:- Train 1 arrives from west,unloads, and gets serviced. In this case, you might want to plan a detour from City A to City C, pick up the wood, and then proceed to City B. 2 trains, but set minimum cars to 4 and disable any freight. A 5-chapter campaign. Train will usually. I can help you maybe with a screen share or vc to see if we can resolve your issue. The two other stations are single track all the way up to the middle stations gridirons. Per page: 15 30 50. 2) Bypass-track around the station (tricky to pull off - the by-pass-section needs to be shorter as mentioned above) 3) Waypoints - all problems solved! For all trains that are supposed to bypass the station, simply put a waypoint on the by-pass-track. You can put a fourth stop at B so that the train will attempt to backhaul from C to B. In the town next door I have a warehouse with 32 grain in. Destination city just does not want the freight allocated to the train. Hope this helps. 60 locomotives. Point to point rail connections keep things simple. If left long enough the trains would eventually deliver but it was very frustrating. Even when I am running three stations to handle resources from north, south and east-west I still end up not being able to get goods to flow to certain cities because they are not on the right route. A direct freight railline will NOT pick up this grain, just 1 or 2. Description. So for a 50k population City producing Clothing. Because of this - the local farms cannot send cows to those cities as the 'need' is already filled by the warehouse. If you draw a straight line between Nashville and Atlanta you will run into some mountains. In the early stages [a few days in]. Yes and no. The idea being with waypoints the city to city freight trains use 3/4 and the rural freight trains use 6/7. Deliver 8 Loads of Corn to Boston. #1. And need down. Of the trains I checked the cost negative (med blue) are feeding warehouses from resource sites. None of it ends up in warehouse. The city storage for the industry is empty. We start looking at the economics of Railway Empire. The advantage to owning them is control of there production rate. Set up two parallel double tracks, rather than 2 tracks in one direction next to 2 tracks in the other direction (which is what I think you mean): i. I had the same problem last night with sugar. OK so I've set up a trainline with 4 stops; 1) Toledo 2) Rural stop 3) Rural stop 4) Grand Rapids I've set it to automatic loading, but I've noticed the trains will completely fill up with mail and luggage and not pick up any supplies from either rural stop - how do I fix this?And this is just ONE resource. The last 2 lines available I use to bring the RAW resources into the various stations to be WH and transferred on the Freight lines. Short version: Adding more freight trains seemed to fix the problem. In Railway Empire, you will create an elaborate and wide-ranging rail network, purchase over 40 different trains modelled in extraordinary detail, and buy or build railway stations, maintenance buildings. Use the manage train icon, then pick the station and select the platform. 3. And need down the line, that really don't seem to calculate out correctly. You'll have 3 or 6 slots for goods. As production of these seemed slow I wanted. I'm doing the 'Gone With The Headwind' scenario (ie, trying to woo Scarlett). 000 and I have a train which deliver. You just haul you dont direct the freight. Im guessing you didnt read what I said. Maintenance depot should not take up a station slot. It makes no difference if you own the factory or not. If you have one train on the route, and then add a 2nd train, RE 2 tries to start the 2nd train when the 1st train is about half way through it's route, i. Freight trains are massively slower and take a lot longer to load/unload than Passengers and Mail. Either wait for the AI to upgrade the business or purchase it yourself and. Its happened both in Coop and single player, scenarios and campaign. Increasing the population of a city involves meeting all the city’s demands. a City will not demand a certain Resource or Good, because it's population is not large enough. . Sounds like you've set your train to not transport freight. You don't have to build 2 stations. As a sequel to the 2018 game Railway Empire, Railway Empire 2 features many quality-of-life improvements from the original title while adding even more details and strategy to the mix. After having played the England campaign for a few hours I felt like flattening. Once done, use the RIGHT arrow to move to the next stop. After 186 hours in this game I'm not convinced that this is a bug. To get there: -Click on a track, the trains come up on the Left. A freight train that has a route WH-A-B-C (then back to WH) does not really work. This is a common cause for most problems of this nature, i. I'm assuming based on some things I've seen/read that I might need to. It is a fun but. Express in this version seems overly simplified, and no fail. Change the automatic setting to passenger if you want to transport people. As the number of citizens grows, so does the demand for goods. If you leave the loading/unloading as AUTOMATIC or FREIGHT then the system doesn't seem to do well with multi-stop deliveries. So leave them at 0 until you get a feel for it. I then connected to Albany and can run trains direct from there to Boston, via Kelly. Then it acts as if the warehouse is empty and picks up nothing. Ideally you would want to set min cars for 8 at WH but if city A has no demand this could have your train blocking the track waiting to load up. Some stations there's no issues but when I replicate this set-up at another station it just doesn't work. Goods also already have their destination when they leave their production. There is much less of random breakdowns and they are. You can add a warehouse to the city, so excessive freight is. So for a 50k population City producing Clothing. Each go from its outer station to the middle station. Express in this version seems overly simplified, and no fail. If you wanna know the exact times try the search. You can FORCE a train to wait until full. I am stuck. this creates a problem though when you have. I'm doing the 'Gone With The Headwind' scenario (ie, trying to woo Scarlett). The Incoming Goods should only calculate what is actually on a train and incoming to the city. Add to Wishlist. In a particular case, there are two stations at the resource, each. That way, City B’s needs for both livestock and wood are met. After building the warehouse, players can choose what materials they will hold so trains can pick them up for transport. All Discussions. It can be a challenge to send enough freight a longer distance, via a warehouse, because the AI prioritises the closer city and/or factory first. I always develop my industries to maximum and the producers to the maximum. Got a direct line with Birmingham which has a level 3 distilleren so its making the stuff London needs. I’m playing the first mission in campaign #1 and could use some help. To get 8 of each good to the city then requires 6R+24L+24U total using a single train visiting each source once for full loads. 1. Freight though i'm not sure but it seems to me the farther away it is the less the AI wants to pick it up - like its lower in the auto priority queue. I like to find a 'use' for all available tools a game presents me, in games like these; but I'm struggling to figure out when to use a Mixed locomotive. The problem is that now I am getting tremendous back ups of Freight trains at Boston and eventually Albany, trying to drop off Resources and Goods at Boston and Albany just so other Trains can pick them up to take them else where, along with trains just trying to pass through Boston and Albany. I also use similar method when pulling stuff from the rural warehouse to a city so I'll say, for example, take 3 apples and 3 sugar and then I'll usually set the last 2 to be random cargo. Railway Empire 2 does not have this facility, instead it has the ability to place the maintenance facilities at regular stations. 4 trains only carrying 1 car of passengers may very well be optimal for passenger flow, but likely not for cashflow. I have experienced this in campaign level 1. Continent-spanning maps: the map of Europe or the map of North America result in a total in more than 13 million square kilometers for your Railway Empire *A third reason is that you have more flexibility. In Route Manager, click on the pad of paper and pencil icon for the particular stop and you get the Station Manager dialog box. About 3 months before the deadline, I realized I had not completed the task to deliver 30 loads of steel. In order for the warehouse to be filled with corn, you first need to provide the city's demand for corn. Or not hauling if you click till theres a red circle. Railway Empire II: No matter what I do, wood won't load at that station in the first campaign. Wood won't load at all. Choose a spot that’s clear of the existing track — no overlaps.